NEWS
News & Updates
- 2026.08.06 Important Call for exhibitors now open
- 2026.07.27 Info TOKYO DIGICONX is evolving into a renewed exhibition
- 2026.03.30 News TOKYO DIGICONX 2027 confirmed to be held
ABOUT
About TOKYO DIGICONX
An expo gathering the Digital Content × AI field in one place
Tokyo has a dense cluster of high-growth XR, metaverse, AI, Web3, and related-tech businesses, plus the content businesses essential to rich digital spaces.
To turn these strengths into growth for Tokyo's industries, we hold TOKYO DIGICONX (the 4th TOKYO XR, Metaverse & Content Business World), bringing these businesses and creators together and offering everyone diverse opportunities — new partnerships, wider sales channels, and information exchange.
Message from exhibitors
| Dates | January 13 (Wed) – 15 (Fri), 2027 |
|---|---|
| Venue | Ariake GYM-EX |
| Organizer | XR / Metaverse Industry Expo Executive Committee [Members] Tokyo Metropolitan Government, XR Consortium, Metaverse Japan, and the Tokyo Chamber of Commerce and Industry |
| Admission | Free (advance registration required) |
CATEGORY
Exhibit Categories
From XR, metaverse, AI, and Web3 to anime, video, games, and music — a wide range of Digital Content × AI businesses and creators will exhibit.
-
XR
- Production of AR/VR/MR, etc. (training, skills transfer, medical training, disaster drills, tourism experiences, games, etc.)
- Businesses using AR/VR/MR for the education sector
- Digital advertising
- Navigation systems
- Related devices and systems
-
Metaverse
- Metaverse platform providers
- Metaverse space construction
- Conversational avatars
- Virtual meetings
- Virtual events
- Creators active within the metaverse
- Metaverse advertising
- Related devices and systems
-
Web3 & Blockchain
- NFTs (artists, communities, authenticity verification)
- DeFi (decentralized finance)
- DAOs (decentralized autonomous organizations)
- Traceability
- Local currencies and points
- Cryptocurrencies
-
AI
- Automatic recognition
- Machine control
- Forecasting
- Automatic generation
- Quality control
- Content generation (text, images, audio, video, etc.)
-
IoT
- Smart homes
- Smart factories
- Smart buildings
- Smart agriculture
- Autonomous driving
- Wearable devices
- Smart logistics
- Traffic management
-
Other technologies
- 5G
- 6G
- Robotics
- Cybersecurity
- Big data
- Cloud
- Operational efficiency
- Automation
- CRM
- Communication tools
- Marketing automation
- Social media marketing
- Software development
-
Anime & Video
- Anime production
- Anime creators
- Character design
- Anime planning
- Avatar production
- VTubers
- 3D assets and space production
-
Games
- Game development
- Game creators
- App development
- Game debugging
- Other game-related
-
Music
- Music production
- Music creators
- Artists such as DJs
- DTM (desktop music)
- Vocaloid
-
Event Planning & Production
- Event planning
- Event production
- Stage design
- Stage construction
EXHIBIT WITH US
Exhibitors Wanted
Pitch directly to the decision-makers at the forefront of Digital Content × AI.
PITCH EVENT
Pitch Event
We will hold DIGICONX THE PITCH again this year. Details coming soon.
SEMINAR & STAGE
Seminars & Stage
Industry-leading speakers share the reality of solving real challenges. All stages, all three days, free. Details to follow.
EXPERIENCE
Hands-on Programs
A hands-on corner to touch, try, and feel the latest AI and digital content. A rich lineup is in the works again this year. Details to follow.
ACCESS
Venue Access
Ariake GYM-EX
1-10-1 Ariake, Koto-ku, Tokyo
https://www.bigsight.jp/organizer/buildings/gym-ex/
- BRT (Bus Rapid Transit), Ariake-tennis-no-moriapprox. 5 min on footFor details, please visit the Tokyo BRT website.
- Yurikamome, Ariake-tennis-no-mori Stationapprox. 5 min on foot
- Rinkai Line, Kokusai-tenjijo Stationapprox. 17 min on foot
TRACK RECORD
Our Track Record
Figures from the most recent event in 2026. TOKYO DIGICONX grows with every edition.
- approx.200cos. Exhibitors
- approx.8,000ppl Visitors
- 25 Sessions & hands-on programs
- 4.0 / 5.0 Visitor satisfaction
Last year had two business days; this year all three days are business days. With a new date range and expanded business-focused content, TOKYO DIGICONX keeps evolving.
See what's newPARTNER EVENTS
